Although the characters begin the game with no equipment, each character does receive money at the start of the game with which to buy weapons and armor. The adventure begins in the city of Tilverton, a relatively small town that nonetheless contains all the essential shops and services to equip the party. The graphics were improved slightly, though everything was still drawn in 16 colors.Ĭurse of the Azure Bonds takes place in the Forgotten Realms setting. A Fix command was added to the Encamp menu, which allows a party to be healed very quickly as long as a living and conscious cleric or paladin is in the party. The player may now choose the classes of paladin and ranger for characters in addition to fighter, thief, magic-user, and cleric. There are random encounters with monsters when traveling to locations. The game primarily takes place in the Dalelands, and the overland map allows a player to select an adjacent location and automatically travel there. ( March 2014) ( Learn how and when to remove this template message)Ĭurse of the Azure Bonds contained new features compared to its predecessor, Pool of Radiance. Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. This section needs additional citations for verification. Characters can use spells and ranged weapons by lining up targets. When combat occurs, the screen display changes: the right half of the screen becomes the status panel, and the left half shows an overhead view of the combat. The player creates an icon for each character, which can be customized to taste. Through these commands, the player can select a wide range of actions and tasks including spell-casting, swapping weapons, or resting and memorizing spells.
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The player uses the top left window to view the current location, with the status panel on the right and the commands along the bottom. Ĭurse of the Azure Bonds follows along the same style as Pool of Radiance, with the main adventuring action using a first person perspective. The player can modify any character's stats before the game begins.
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This means multi-class characters generally start at level 4, although a triple-classed character would start as a level 3 magic-user. Multi-classed characters have the total number of experience points divided equally amongst their classes, giving either 12,500 or 8,333 experience points, for two or three classes, respectively. New characters begin with 25,000 experience points, which starts single-class characters at level 5. Multi-class characters can be created for half-elf, elf, dwarf, halfling, and gnome characters. A player can generate new characters, choosing from six races, nine alignments, two genders, and six basic character classes. The paladin and ranger are two new character classes available in this game.
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Characters can likewise be transferred from Hillsfar, another contemporaneous AD&D-based game. Player characters from Pool of Radiance (POR) can be transferred to Curse of the Azure Bonds, although players need not have played POR to play this game. A party of up to six player characters and two non-player characters is required to complete the various quests in the game.